However, a determined General Joseph E. Johnston was ordered to stop this invasion. Johnston’s plan was also simple: fortify and defend each mile of southern territory, inflict ever greater losses on the enemy, and force them into a costly mistake. Cleverly using the difficult terrain of northern Georgia, Johnston’s plan nearly worked. But after a hard fought campaign, Sherman took Atlanta, dealing a major blow against the Confederacy. Now you can refight the entire 120 mile march to Atlanta, or face the invaders at places like Rocky Face Ridge, Resaca, Kennesaw Mountain, and even Atlanta itself. Your choices will decide the fate of Confederacy. Fight well and bring victory to your chosen side. The heart of Atlanta is the campaign system.
At each stage of a campaign, players choose from 2-4 operational decisions that will result in a tactical battle to be played out on an expansive map, providing room for maneuver. The campaign is non-linear, with both offensive and defensive operational options available to each side. Though every scenario may also be played as a stand-alone, the bulk of the scenarios are integrated into the operational/tactical campaigns, providing a high degree of replay value.